Technology

 

Computer Applications I – 1/2 CREDIT (LUOA)

This course will introduce the student to the operation and use of computers. Specific applications taught include operating systems, word processing, spreadsheets, databases and presentation software. Students will use these applications to design, develop, create, and edit documents, spreadsheets, databases and presentations. In addition, students will learn basic terminology and concepts related to the use of computers in today’s society.

Computer Applications I Syllabus

Computer Applications I Supply List

Prerequisites: None

Recommended Grade Levels: 9th-12th

 

Computer Applications II – 1/2 Credit (LUOA)

This course will introduce the student to intermediate and advanced computer applications. Specific applications taught include, word processing, spreadsheets, databases and presentation software. Students will use these applications to design, develop, create, and edit documents, spreadsheets, databases and presentations. This course provides the IT foundations that are applicable for all curriculums.

Note: This course is designed for PC use and strongly recommended; however, a Mac can be used to complete a majority of the course. Please note there will be several functions unavailable on a Mac that are needed to complete some of the required assignments. You will need to have access to a PC to successfully complete this course.

Computer Applications II Syllabus

Computer Applications I Supply List - Same supplies required.

Prerequisites: Computer Applications I

Recommended Grade Levels: 9th-12th

 

Computer Programming – 1 credit

God, our Creator, is the ultimate programmer. He made us in His image, giving us a longing to build, improve, beautify, and order. Computers are the most powerful tool the world has ever known, but how can you control the most powerful tool ever invented if you cannot speak its language? Computer Programming 1 is a two semester course which enables students to learn two modern programming languages: Python and Java. Python is covered in the first semester of the course and Java in the second. The course teaches programming using real-world, practical examples through the lens of a Biblical worldview. You will learn Python by controlling the motion and sensory capabilities of a robot. You will learn Java by manipulating graphics, images, and audio. Programming is easier than you think and perhaps best of all, you get to show what you know by choosing projects that are of interest to you. Major colleges and universities are now using this approach to teach introductory computer programming, so you will learn the skills necessary to tackle advanced work.

Prerequisites: None

Recommended Grade Levels: 9th - 12th

 

Digital Photography: Image Design and Editing – ½ credit

Some sights have to be shared. In the digital photography and graphic design lessons, students are encouraged to reflect the creative nature of God through the use of photography. They begin by learning general photographic concepts. Then composition skills are added to photographs and image-editing techniques are practiced. Students learn how to use layers, crop images, color and lighting concepts, hue and saturation, and exposures and special effects. Graphic design, artistic elements, and software skills are taught while producing graphic images. The concept of design as a manner of visual communication and a reflection of God’s creative nature is carried throughout. Students build a portfolio of work and explore the fields of photography, graphic arts, advertising and illustration.

Prerequisites: None

Recommended Grade Levels: 9th - 11th

 

Game Design – ½ credit

How can computer games advance the Kingdom of God? This course will introduce students to the basic skills necessary for game design and the biblical principles every gamer should know about designing and using computer games. They will study the various games in the industry and analyze their approach in terms design and development. The student will explore the processes and art of making game elements like story, levels, sound, user interfaces, and levels. This analysis will include an orientation to the gaming market and innovative techniques' impact on it. Finally, the student will merge all these elements into a functional prototype showing their understanding of the game design process.

Prerequisites: None

Recommended Grade Levels: 9th - 12th

 

Introduction to Social Media – ½ credit

Have a Facebook account? What about Twitter? Everybody dabbles in one form of social media or another, but how can these platforms be used for God’s glory and our good? Learning how to interact on various social media platforms is crucial in order to survive and thrive in this age of digital communication. In this course, you'll learn the ins and outs of social media platforms such as Facebook, Twitter, Pinterest, Google+, and more. You'll also discover other types of social media you may not have been aware of and how to use them for your benefit—personally, academically, spiritually, and eventually professionally as well. You will also explore some principles from God’s Word relating to our use of these platforms. If you thought social media was just a way to keep track of friends and share personal photos, this course will show you how to use these resources in much more powerful ways while abiding by biblical principles.

Prerequisites: None

Recommended Grade Levels: 9th - 12th

 

Mobile App Programming – ½ credit

This course will teach foundational computer science methodology, concepts, and programming while students utilize the latest mobile development software and technologies to demonstrate their understanding. From the first lesson students will utilize what they are learning to develop and produce functional Android applications that they can share with classmates, family, and friends. Lessons are a mix of dynamic activity, video guidance, lecture, and tutorials. The lessons are designed to engage both the novice and expert student in the field of mobile application development. Note: The course was developed utilizing the Nexus 7 Android tablet. It is strongly recommended that students have access to this tablet in order for tutorials, video, and screenshots to align.

Note: The course was developed utilizing the Nexus 7 Android tablet. It is strongly recommended that students have access to this tablet in order for tutorials, video, and screenshots to align.

Prerequisites: None

Recommended Grade Levels: 9th - 12th